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How to protect your game ideas?

I have an idea for an RTS that will change the way all RTS’s are played forever more. Iv been sitting on this idea for 20 years. I don’t have any programming skills and I don’t know how to protect my...

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Sci-fi RTS looking for 2D artist

Developer looking for some simple low-res 2D art for my sci-fi RTS. I'm not ready to commit to finalizing anything, but I at least need some placeholder art to help me visualize things. I need 32x32 or...

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PhysX joints

I'm having trouble understanding how to configure joints in PhysX.. particularly the localFrame0 and localFrame1…I create the rigidBodyDynamic  actors in the proper place in world space and then...

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I suggest a new programming principle: opportunity

Last year I wrote this jar of ideas that together consists of creating “opportunities for nice surprises”. I called it “principle of maximum opportunity”.In practice, it uses generic programming,...

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Is Valorant Counter-strike?

Since Valorant has surfaced in the gaming industry, there is a question that has surrounded many; is Valorant Counter-strike? Or is Valorant a rip off of Counter-strike? Well, yes, but actually no. In...

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SFML C++. Bouncing ball with showing coordinates

l use MinGW and lightweight editor VSCode: https://code.visualstudio.com/docs/languages/cpp​Type the command: mingw32-makeMakefile# -mwindows - without a console window CC = g++ INC =...

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SFML C# .NET Core. Rotating Hello World

Install VSCode and .NET Core SDK. Follow the instruction: https://code.visualstudio.com/docs/languages/dotnetCreate and an empty folder and go to it:cd RotatingHelloWorldSfmlDotNetCoreCSharpCreate a...

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SFML C# OpenGL. Draw a triangle using shaders

We will use OpenTK 4 version because it supports .NET Core.Install VSCode and .NET Core SDK. Follow the instruction: https://code.visualstudio.com/docs/languages/dotnetCreate and an empty folder (with...

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How minimap are created in the games like GTA?

Hey, I have created a complete model with different rooms and floors. Now I want to create a mini map for this architecture model. It just that I don't know how these maps are created. I have tried to...

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Build, Expand, and Manage (Socially) Challenge is Now Live!

After feedback from the community, the Build, Expand, and Manage (Socially) Challenge is now live.This challenge focuses on a theme of building and managing finite resources and economic constraints...

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Confusing results from glDrawElements

I'm relearning OpenGL in its modern form using https://learnopengl.comInspired by the coordinate systems lesson https://learnopengl.com/Getting-started/Coordinate-Systems I started modifying their...

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Enemy movement off

I have this program that has an enemy walking back and forth on a platform.  The display is in three parts, in the middle part the platforms scroll in the opposite direction of the player.  This gives...

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Candy World II: The Golden Bones

Hello everybody from Gamedev.net,Let's present to you the whole new Candy World II: The Golden Bones v22.37.Now totally enhanced with better textures, stars, trees & grass system.An enchanting...

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Candy's Space Adventures: The Messages from the Lillians

Hi everybody from Gamedev.net,Recently, I've decided to enhance my old Candy's Space Adventures v9.37 and create a lite version of our game Candy's Space Mysteries II: Missions on the Earthlike...

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Candy's Space Mysteries II: Missions on earthlike Planets

Hi,Since the latest vision of a new title: Candy's Space Adventures: The Messages from the Lillians v9.37, i've done done many changes to Candy's Space Mysteries: Missions on the Blue Planets v12.97....

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Lights of Dreams IV: Far, Above the Clouds

Hi everybody from Gamedev.net, Lately, I was releasing the trial version of this game callen:Lights of Dreams IV: Path of the Starfield. v18.07. In this angelical quest, save the future Earth of 3800...

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Lights of Dreams V: Path of Starfield

Hi,Lately, Lights of Dreams V v5.57 was released without tecnical problems.This game allow the character, callen Xylvan, to travel in Space & resolve inter-galactic missions.I tested the spatial...

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Soul of Sphere Platinum

Hi everybody from gamedev.net,Since 1999, I wanted to create a game in 2D callen Soul of Sphere.In 2006, I restarted it in another language callen Blitz3D!In 2020, I altmost finalised this project and...

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Valgrind / Address Sanitizer equivalent for Visual Studio

Hello everyone,Just recently I ran into one of those nasty memory bugs that needs digging for days. After wrestling with Visual Studio and Windows for days I finally gave in and switched to Linux for...

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Docking port hatch, orders - Devblog #16

Day 16 - “Afternoon” Orders and hatchThe first thought, that comes to me after hearing “afternoon” is “goo afternoon” phrase. This of course is used in people conversations. Which leads to simple...

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