6 Best Practices while Designing a Game in 2020
Mobile game designing is an area that requires much careful attention if it has to be a successful venture. Or else, it might just drop into the long list of flopped games. But what are the best...
View ArticleMeasuring Augmented Reality Experiences
Four metrics you should be optimizing for in augmented realityAugmented reality offers a brand new way for people to engage with digital content. This type of engagement is dramatically different from...
View ArticleGrid traversal by an inflated ray/swept circle.
Amanatides and Wu's “A Fast Voxel Traversal..” http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.42.3443&rep=rep1&type=pdf is great for stepping through a grid along a ray, however it...
View ArticleThe correct format for copyright a game document?
Hello all,If you are reading this then thank you in advance for taking the time. I have been googling and googling trying to find the correct format for copyrighting a game document. I have just ended...
View ArticleBegginer: Having problems compiling angelscript_clib
Heyo!I'm starting to develop a game using C w Raylib and AngelScript, installed AngelScript from AUR, following tutorials, I try to compile my prototype, and Error, in include … ‘class’ …, cool, it's...
View ArticleMaking scavenging interesting (turn-based survival/management)
Hi!Im designing a turn-based colony management game where you send survivors out on as grid-based map to search locations such as gas station, clinic, homes, police station etc. The location states...
View Articlepublish an app with the word Samsung
Hey guys!We need your help:We have an app that include the name Samsung,and we got this message from apple:Your app includes content or features from Samsung, or is marketed to control external...
View ArticleNetwork Thread & Message Queue?
Hello everyone,I'm struggling with some infrastructural logic hopefully you guys can give me a hand.Given a single thread approach to networking, the sending and receiving is happening in the same...
View ArticleCMake setup broken for VS2019
Trying to compile library on VS2019 fails withc1xx : fatal error C1083: Cannot open source file: 'OFF': No such file or directory...
View ArticleNew to game scoring (experienced composer)
Hey everyone, I'm new to the forums. I'm a composer who's worked mainly in film for the past few years, scoring features, documentaries, and short films. As a long-time gamer, however, I want to start...
View ArticleHow to optimise your game using unity 3D
When i start developing (3D fps game ) using unity, i face some probleme with the performencem my FPS start dropping when i start shouting with my gun i searsh in the web and i discover the...
View ArticleIGDA criticizes games industry for ignoring harassment allegations
The International Game Developers Association (IGDA) has responded to the wave of abuse allegations throughout the industry that began earlier this month.IGDA executive director Renee Gittins released...
View ArticleThe best video game podcasts
It’s impossible to keep up with and play every video game out there. Each week, a handful of new games are released, along with a slew of news stories pertaining to the industry. One of the best ways...
View ArticleGame development for Windows with C or for Android with Java?
Hello,We are a team planning to make a 2D RPG game. But still not sure about the platform to target.As the main programmer, I have experience in C and Java.We still hesitate to use C to make a PC...
View ArticleFragment's Moonrise now Available on Steam!
Play the game Free on Steam: Store.steampowered.com Fragment’s Moonriseis an open-world real-time strategy game, emphasizing spellcasting, micromanagement-oriented unit control, dodging, and overall...
View ArticleFragment's Moonrise
Fragment’s Moonrise is an open-world real-time strategy game, emphasizing spellcasting, micromanagement-oriented unit control, dodging, and overall fast-paced gameplay.Explore a Randomly-Generated Open...
View ArticleMummies
Oh Mummy - clone created in Java with own Engine. Download: https://otanod.itch.io/oh-mummyEngine - ECS Entity Component System, Event driven, Graphics with Java AWT. Music Maf464 -...
View ArticleGameDev.net Turns 21 Today. Now legally of age in the US
GameDev.net was launched 21 years ago today. And while in Internet years that's half a millenium, for those of us that have been around it's just another great milestone.But that also means cheers to...
View ArticleAutomate Now! - a factory logistic game
I've been working on this project for a little while now, and I thought I'd post it here to give it some attention, let people tell me if they want to play it. Hoping to use this to motivate me to work...
View Article[Programming] Looking for Programmers!
Who Are We?We're the developers of Nijito, a rhythm/RPG hybrid with unique gameplay which can be best described as a cross between musical chairs and Rock Band. Unlike most rhythm games, players do...
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