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LOTLW Devblog #12: The Vision

A week ago I've been worried about the game.While I love it unconditionally and developing it is incredibly fulfilling, I was unsure how to explain to others why is the game worthy of attention.I would...

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My journey making an MMORPG

I like to keep record of what I have done in gamedev. While looking forward is important, looking back is powerful, and seeing where we were and how far we've come is incredibly rewarding and...

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Properly use of Generics Class

hello!i'm actually working with an already working module that i have to convert to Generic, what i mean is that i have this module that is working on DI and i need to allow it to get a generic DI...

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Just wanted to ask a few questions

So for a long time I've wanted to work as a storyboard director for a game company. I mostly want to write the plot and figure out settings and characters and stuff like that. I might get a little bit...

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Hexagon game, holes in a region

I'm making a game on a hexagon grid.A ‘region’ is a list of all the tiles of a certain colour that are connected.I'm trying to devise a function that will return the ‘holes’ in a region.The function...

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Stouthollow Tales

You've inherited an item shop! Congratulations and welcome to Stouthollow! Your parents have been running this item shop for as long as you can remember. But it's finally time for you to take...

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VAO analogue in Vulkan

Hi! I'm writing 3d engine using OpenGL but with perspective adding support of Vulkan later. Now I'm writing a wrapper for Vertex Array Object and bumped into a problem that in Vulkan there is no...

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Island Survival Game

Hello everyone, I'm very excited to share the project that I've been working on with you guys. the game I've been working on does not have a name yet, still figuring that out. I've been working on it...

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Unnamed Island Survival Game

I still need a name for this game but I currently refer to it as Island Survival Game. But I'm very excited to share the project that I've been working on with you guys. the game I've been working on...

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DUSK is here

The latest game to launch with mod.io support is the retro FPS game DUSK. For other game developers out there, DUSK is an awesome example of a game whose modding community is kicking-ass, and they...

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Cross Platform Mod API & SDK

mod.io is an API and SDK for hosting mods created by the team behind ModDB.com and IndieDB.com, similar to Steam Workshop, but with cross-platform support. It can be integrated in-game using the  REST...

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Game Development Struggles

Hello everyone, I've just started making my first game in Unity. Right now I am building just mechanics using downloaded content and then plan to design it on my own. Everything seems easy which is a...

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Dev Diary #105 - Last Week, In Summary 04

Hello and welcome to this weeks dev Diary, the short version!Last week I was unable to release the dev diary on gamedev.net, as for some reason the “publish” button wouldn't function at all. Everything...

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Hack and slash balance

Hello there. I'm working on a hack&slash and the gameplay/graphique parts are finished. I would like some advices/tips/rules to balance the level progression of my player/ennemies. I need clues to...

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Gaming Boy and the 6 Golden Cartridges

“Gaming Boy and the 6 Golden Cartridges” is inspired by awesome games of the 16Bit era like Zelda or Earthbound. The story is about a boy who needs to find the six golden cartridges to complete his...

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Conflict of Wisdom - Gameplay video

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Conflict of Wisdom

Conflict of wisdom is a multiplayer turn-based strategy game. In Conflict of Wisdom players conquer parts of the world by answering quiz questions correctly.

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Making a Physical Card Game, need more opinions!

Hey all! My friend and I are making a card game and don't have quite enough time to test it very consistently. It's a card game similar to MtG and Hearthstone, with the difference of there being no...

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Weapons and Armor balance

Hello guys, let's assume we have a game like a WoW, with tons of weapons and other items. It's all good until you have to give different purpose to different items and stats.For exampe:We have a dagger...

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Should I make a full blown mod or just a remake for HL2 EP1?

I have all these ideas and wrote some scripts for different mods i might want to develop for source engine but i have very limited resources. I am looking towards sites similar to kickstarter since i...

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