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Snake - Campaign Completed!

So my last entry was way back in mid-November.  Just before Age of Empires II: Definitive Edition was released and fully distracted me from finishing this game. :( But I got back to it in January, and...

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Riley Entertainment - The Garden of Eating

The Garden of Eating will be my second entry here on gamedev.net, a clone of the classic "Snake" game.  I'll be using this as a platform to evaluate the SFML library, and to gain further experience in...

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Need some help with stencil buffer.

I have been designing a object outlining method for my home-grown game engine.  I thought the stencil buffer would do it , but I have having problems with the results. I have been trying to make...

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Supermarket

A close up of the custom assets created soo far.  Wellcome to my Game Dev Firstly my intentions are to create a fully working simulated supermarket , emulating the experience of other customers...

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Dev Diary #106 - Last Week, In Summary 05

Hello and welcome to this weeks dev diary, the short version!Last week wen't by along the following topics;Coding exercises (C#).Music designing bynd testing some new ideas.More pondering upon business...

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French translator needed ??

Hi, I'm a french native guy who offer my translation services Contact me at “florentladant27@gmail.com ”

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RogueLite Dungeons

How far can you get in the dungeons?The rules are:1. Aid your character by tapping one of the magic items.2. Character attacks have a Cooldown meter, when this reaches zero they will attack.3. When a...

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Westminster Darkly

Good afternoon, we want to bring to your attention the project of our friends:)https://store.steampowered.com/app/1198080/Westminster_Darkly/Westminster Darkly is a turn-based strategy RPG set in...

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Video Game Surgery

Earlier this month a study was published showing that "surgeons who played video games have better keyhole surgery skills than those that did not" (Playing Video Games May Contribute To Keyhole Surgery...

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Hack and slash balance

Hello there. I'm working on a hack&slash and the gameplay/graphique parts are finished. I would like some advices/tips/rules to balance the level progression of my player/ennemies. I need clues to...

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LOCO Railroad - model railway simulator [DEMO available]

  LOCO Railroad - model railway simulator Playable demo v0.06 http://locorailroad.com/downloads/   

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How to make your trip to GDC and other conferences successful? Looking for...

How to make your trip to GDC and other conferences successful? Looking for some tips on how to prepare?Join our free workshop this February 18 at 5pm GMT on Zoom to find out!: https://lnkd.in/dzZ93HY...

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hey can you help me design a short proposal game for vali day?

so never designed a game beforei watched a few game design talks on youtubes to get an understanding and the basic takeaway is that a game is about the experience mainly, you're creating a fun...

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SDL2, Box2D, and Display Stuttering

I have a basic implementation of SDL2 and Box2D with a ball bouncing inside of a box.  Ball movement is occasionally jittery.  After a couple of days of debugging, I still can't figure out what's...

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Mipmapping Equirectangular

Hi there,I want to manually compute mipmaps for an equirectangular texture. I wrote a compute shader that loads first mip level into LDS using bilinear sampling. Then I'm applying a simple box...

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Raster order view and multiple render target layers

From my understanding, raster order view guarantees the order of read & write to UAV in pixel shaders operating on the same pixel coordinates. GLSL has equivalent extension:...

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Batching sprites that need different render settings

I am rendering sprites in 2D and am finding a lot of difficulties in batching them together. Texture switches can be avoided by texture atlasing (at the cost of figuring out potential bleed/mip map...

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Advice on how to get feedback for hobbyist projects

I am a hobbyist game developer that has been working on my own projects in isolation. I am not very skilled in game design and my current project is a breakout clone.I realized that what I really need...

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Good data structure for storing graph-like map

Hi,I'm creating a strategy-based kingdom expansion game, where you start with one city and try to expand as far as possible from there. All the cities fit on a hexagon-grid and are connected by the...

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Need Help on IO Game Development

Hi, I am working as Unity 3D game developer for mobile as well as web. However I do not have idea on developing IO multiplayer games. I want to build a game something like this. I am not getting any...

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