Android game layout problems
I am working on an Android game like this: As you can see, I have a panel on the right. I want the panel's width and height to be WRAP_CONTENT and WRAP_CONTENT.Also, there is a GLSurfaceView on the...
View ArticleWritter needed
Hello,I been working in the videogame industry for 11 years as a 3D generalist, I have a simple idea for a videogame with a fun simplistic story but the story really need polishing from a capable...
View ArticleForlorn Outcast
Hello,Griever Games is currently seeking to fill positions within our team to work on our game: Forlorn Outcast!ABOUT FORLORN OUTCASTForlorn Outcast is a souls-like game where balancing powerful magic...
View ArticleBGP March Devlog: Corona Con Cancellation Craze
Some crazy new decade we're having, huh? Should come as no surprise now that delays and scrapped plans are happening left and right, even here at little ol' Yotes Games, thanks to ya homeboy...
View ArticleVersh : Hardcore Shoot 'em Up
Playstore link:https://play.google.com/store/apps/details?id=com.versh.android WHAT IS VERSH?Versh is a mobile vertical shoot'em up with some rogue-lite elements in it, which has procedurally generated...
View ArticleUnity - Script worked fine, until I made the object a prefab...
Hello,I'm working my way through the platformer tutorial by GamesPlusJames, and reached the part with the flying enemy. I followed the tutorial without a hitch, and now have a script giving the flying...
View ArticleGraphics on the CPU
Since pretty much everyone who plays games is gonna have a graphics card, is it even worth exploring CPU graphics engines?
View ArticleAdding commands to executable shortcut target, what is this called?
Like in COD 4 where you could set targets so the executable ran in Windowed mode or set as dedicated server with IPs, Ports etcWhat is this called?“ command line arguments” I think?
View ArticleVisual Studio WPF Form, pass Combobox selection to Process StartInfo.Arguments?
I have a combo box that selects what language the game will run in.<ComboBox x:Name="Lang" HorizontalAlignment="Left" Margin="600,418,0,0" VerticalAlignment="Top" Width="73"...
View ArticleWe and you will create your perfect doll
We and you will create your perfect doll. Do you have in mind someone special, or maybe a pornstar that you want to take home with you? Our specialists will do exactly what you want. Send us a photo or...
View Article[RevShare] Producer/ Project Manager (m/w/d)
Hello reader,my name is Bastian, passionate game designer, board game author and over 7 years in the games industry as a professional game developer. My interests besides the day-to-day in a AAA game...
View ArticleComplete Guide to Turn Your Game Idea into Reality
Emphasizing all significant components of mobile game development, we tried to explain to our reader how they indulge the benefits of a strategic mobile game app development to grow their businesses....
View ArticleDX11.2 Packed mipmaps don't get updated with UpdateSubresource for a tiled...
I ran into an issue while working with packed mips for a tiled resource.Normally, you would update a tile using the UpdateTiles command. However, when a resource mip is less than the dimension of a...
View ArticleAny good platform for Trading in Bulgaria?
Have you experienced https://profitstraders.wordpress.com ? I want to give it a go. Even though Trading is risky the least thing I can do is to make sure that the platform I am going to trade is...
View ArticleSimple scene but framerate is 50-60fps. Why?
I've noticed that my framerates in my game builds and within the editor are between 50-60 fps. My scenes only have a plane with a basic material and the test ybot model provided by Mixamo which is very...
View ArticleBeginner question about Texture atlases workflow for GUI with lots of elements
Im making a GUI in Illustrator (or Photoshop it doesn’t matter) and I have lot’s of different little elements (vectors). My plan is to animate all these elements, move them change color etc..so I need...
View ArticleRay Tracing
Anyone here done ray tracing? I`m just starting on this path and I think I understand the basics (casting rays from a point towards the space contained between the four corners of a rectangle ) If...
View ArticleHexa Attack: Shoot and Merge Numbers
Hexagons Attack: shoot and merge numbers is a brand new match-3 puzzle game. Just shoot and merge numbers. It is an easy but challenging numbers game. Shoot numbers and defend your board against bad...
View ArticleNeoAxis Engine 2020.2 Announced
NeoAxis company announces a new version of NeoAxis Engine, an integrated development environment with built-in 3D and 2D game engine. The environment can be used to develop all kinds of 3D and 2D...
View ArticleWe are now on Discord
Hello,Isle Of Spirits, that you already can find on gamedev.net, has now its own Discord !The goal is to keep all the news about it, the tweets, streams, etc in one place.Joins us now:...
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