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February Status Update

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I think it's time for another quick update on the game! There isn't all that much to go through, as I've been rather occupied with other matters, such as university exams. Besides that I've also been struggling with figuring out the core story, setting, and direction I want the game to go in.

In any case, here's what I've got: I've made some good improvements to the editor, and it's now possible to fully edit and change everything in the game world. A generic inspector for objects allows you to tune things …


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