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My paintings

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DOME

A reasonable simple framework for making cross-platform 2D games in the Wren programming language.Provides minimalist APIs and sane defaults so you can get started with ease.Simple to build and deploy...

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Labyrinthine Devblog #7

Original Version: https://www.valkogames.com/labyrinthine-dev-blog-7/ Welcome to dev blog #7. This past week has been very productive for us; we have been hard at work trying to bring the game up to...

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Labyrinthine

Labyrinthine is a cooperative horror game focused on delivering a terrifying experience for up to four players online. The game takes place within a labyrinthine maze filled with nightmarish creatures...

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Combat System Design Need Help

 Hello again,I thought about updating my other thread about combat layout but decided instead to create thread because it's not really the art part I need help with but rather the mechanics.The...

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Android Game - Chicken Runner

My first game: Chicken Runnerhttps://play.google.com/store/apps/details?id=com.pudim.chickenrunner=D

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War Bugs - Shooter

War Bugs - Shooter is a third person multiplayer game with incredible PVP battles In the distant future battles between men have become not interesting for the crowd and now at the arena a new...

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2d mobile mob arena in search of a team

Hello! The newcomers project requires developers, 2d artists and animators, our team:Game designer - 1 piece;C # developer - 1.5 pieces;2d - artists - 2 pieces;Sound designer - 1 piece. Unfortunately,...

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Could someone tell me what is edge processing anyway?

Tell me what is edge processing and give me the example

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How to determine graphics card memory

Hello,I have coded an OpenGL program with shaders that implements Order Independent Transparency using a linked list approach. That works fine.If there are too many fragments the memory I allocated is...

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Diligent Engine is now available in C

C API has always been one of the most frequently requested DiligentEngine's features, and it has finally been adopted!Check out reworked Tutorial03_Texturing that demonstrates the usage of the new...

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First Topic, How can i get my game known

Hi everyone, I am Alexis, new in the forum and I'm on this.My current project is Lunch a Palooza, a multiplayer party game but in the actual stage I am concerned about the future, as a developer, I...

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Engine/Mesh/Bone Advice for Chao Garden inspired project

Project GoalsMy ultimate goal is to produce a simple 3D maze game featuring keys and locked doors, the twist on that formula being the inclusion of tameable monster companions– and the locks for some...

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February Status Update

I think it's time for another quick update on the game! There isn't all that much to go through, as I've been rather occupied with other matters, such as university exams. Besides that I've also been...

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Leaf

Quote As humanity advanced and developed technology to ever greater heights, the singularity was finally within reach: an accidental discovery lead to fully sentient androids being developed and...

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Graphics Programming weekly - Issue 117 — February 2, 2020

Separate your filters! Separability, SVD and low-rank approximation of 2D image processing filtersthe article presents the basics of Singular Value Decompositionshows how to use the concept to check if...

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Forgotten Artifacts

There are many Forgotten Artifacts hidden in the dungeons around the universe. The dungeons are dangerous and you'll need your weapons and skills as you venture into their depths!Deep within the...

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Please help, I am trying to add some polish to an Inventory System in C++ Unreal

Hello there, I appreciate all the help i can get, your input is valid to me. To begin with i will describe what effect i wish to have then i will present the code i am working with.I want my character...

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Self Hosted Forum

Hello everybody,does anybody here runs their own forum (not Discord) for company/game besides all the other social media available? What tools do you use to manage it? What was your experience with it?

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Why my shader is visible outside of Viewport mask of ScrollView?

Hello. In my project in Unity I have a ScrollView. Scroll panel in Unity has the next structure. Viewport has Mask that makes visible elements of Content only inside this mask.When in Content I have an...

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