Kandria
Quote As humanity advanced and developed technology to ever greater heights, the singularity was finally within reach: an accidental discovery lead to fully sentient androids being developed and...
View ArticleConvert SDL commands to OpenGL
HIhow would those sdl commands look in OpenGL?Many thanks SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 3); SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 0);...
View ArticleProblems Rendering DirectXTK Game Overlay
Hello,Recently I've been trying to create an overlay for a game I play with some friends. I would like to track in-game stats, and allow users to make events to see who can reach some goal within the...
View ArticleSuggection: exclude lounge threads from "latest" list ?
Just to make the opening screen with the “latest” list (i allways land there on start) more relevant, would it be a good idea and possible to exclude lounge threads from that list ?Not that i'm having...
View ArticleDX11 draw a solid line
Hi everybody !I just try to render lines in DX11. VScbuffer cbPerObject { matrix WVP; matrix Ortho; }; struct VS_OUTPUT { float4 Pos : SV_POSITION; float4 Color : COLOR; }; VS_OUTPUT VS(float4 inPos...
View ArticleDirectional lighting question
Hi Guys,I have a basic directional lighting shader that I am working on and all is looking pretty good so far.I notice on a low poly sphere that you can faintly see lighter areas on the edges of where...
View ArticleAt a loss as to how to do font rendering in OpenGL
I'm using GLUI for OpenGL GUI stuff. Unfortunately, on Intel and nVidia, I cannot call the GLUT character rendering function, because it causes the GPU to lock up, and my app dies. Works great on AMD...
View ArticleoTakhi Platform: Stampede !!!
Skinned Instancing with automatic LODs management and Frustum Culling in WebGL.
View ArticlePaid version and free demo now available
Hey boys and girls of the interneti hope you are all safe and practicing safe habits in these tough times.just dropped this note to let you know about my game Viking INC - Black OPS Reborn, which is...
View ArticleBlock Breaker
Hi everyone !!!I have a question regarding the score part in udemy course “ Complete C# Unity Developer 2D: Learn to Code Making Games ” - BLOCK BREAKERHow can you keep the previous score of the...
View ArticleVisual Studio 2019 issues - Profiler not working anymore
After trying to do some profiling (C++), i noticed lots of things are broken for me:Debug / Performance Profiler → does nothingDebug / Windows / Show Diagnostic Tools → does nothing, not opening the...
View Articleerror in recording sounds with sdl
I write a program for learning english and I want to record sounds and my program didn't work at all I don't know why, this is the code:#include <SDL.h> #include <stdio.h>#include...
View ArticleServer Authoritative Movement Questions
Hello everyone,I am running into a problem while implementing client-side prediction in my multiplayer FPS. I'm not entirely sure if I've completely and correctly understood the concepts. I have read...
View ArticleMeet Bob
This is BobMeet BobBob is a Zombie. Bob now appears on screen. This may not sound like much of an accomplishment, but it took a bit of work to make this happen. I am happy to report that I am now...
View ArticleCreating reference images from paper scans
Hello. Excuse me for longer post but I wanted to be specific. Sorry for possible grammar mistakes.I would like to ask for tips and recommendations on a certain type of creating reference images for 3D...
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