Thoughts on cloudflare workers like faas option for going serverless.
is it better than gamelift? i have been hearing a lot about it but could not get around the entire concept.
View ArticleCONSCRIPT
During the First World War, a lone French soldier must navigate twisted trenches, scavenge for limited supplies and solve complex puzzles - all whilst fighting for survival in the midst of mankind’s...
View ArticleWriting an Efficient Vulkan Renderer
zeux.io - Writing an efficient Vulkan renderer @font-face { font-family: 'PT Sans'; font-style: normal; font-weight: 400; font-display: fallback; src: local('PT Sans'), local('PTSans-Regular'),...
View ArticleImmersive Linear Algebra
Immersive Mathimmersivemath: Immersive Linear Algebra var gScaleFactor = 1; function backingScale() { if('devicePixelRatio' in window && window.devicePixelRatio > 1) return window.devicePixelRatio;...
View ArticleEpic Games Seeking Funding for $15B+ Valuation
Bloomberg is reporting that Epic Games Inc. is holding talks to raise a new round of funding between $500 million to $1 billion, seeking a valuation significantly higher than $15 billion.The report is...
View ArticleWindows API
Have had a hell of a time getting back into programming. Couldn't get any IDE or graphics library to work. Finally I have Code Blocks working, and am using the Windows API as my library. Am I way off...
View Articleexception in sdl2_ttf.lib
when I am trying to render multi lines of text I get this exception ("Exception thrown at 0x00000000710020BA (SDL2_ttf.dll) in Project16-test record.exe: 0xC0000005: Access violation reading location...
View ArticleServer Authoritative Movement Questions
Hello everyone,I am running into a problem while implementing client-side prediction in my multiplayer FPS. I'm not entirely sure if I've completely and correctly understood the concepts. I have read...
View Articlebits as float - "MOVD xmm0, eax" and MSVC nonsense
While checking out something'n'other via compiler explorer i noticed that MSVC doesmov [temp], eax movss xmm0, [temp]… instead of just …movd xmm0, eaxWon't really matter performance wise for me, but...
View ArticleLet's make an open source game engine for audio and video games!
Hello.My name is Constantine.I published here a topic about the engine for audio games for blind developers.Today, I ask for your help!I ask for help from those who are a good developer. I ask for help...
View Articleperformance drop when drawing a line in OpenGL
I tried to draw a simple line in OpenGL, the code belowvoid display(void) { glClear(GL_COLOR_BUFFER_BIT); glLoadIdentity(); gluLookAt(0.0, 50.0f , 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, -1.0);...
View ArticleLost Memory
A Visual Novel style game.A game with a different immersive storyand giving you choices.This game is created by SyTax.It is forbidden to publish any content or act without license.I wish good games as...
View ArticleCorona Labs transition update 22-April-2020
Many of you are curious how our transition is going. Here is a quick update as to its status.Let’s start with rebranding…Thanks to the help of the community, as we move away from Corona Labs Inc to our...
View ArticleUI/UX Artist: Config Screen Visual Update
This is your UI/UX Artist Paul. I've been touching up the visuals on the Config Screen, which we've just seen from our coder Matt. Without further ado, here are a couple of preview...
View ArticleHas the coronavirus outbreak impacted you at all?
I'm sure that many of us have been facing the impact of the coronavirus, with all the closings and lockdowns. Many officers are also telling workers to go remote. What's it looking like where you live?...
View ArticleSynchronize Skills & Abilities between Server and Client
Hello guys, I have been working on a Co-op rpg for quite a while nowI've setup a server and client which synchronizes position and rotation very well, using a quad tree to optimize performance.And now...
View ArticleMy game runs with same fps as pubg on GameLoop,but mine is so slow and not...
Hi Guys....I wonder how The well know game "Pubg mobile " runs with nearby 30fps on GameLoop ,but despite of this ,it runs very smoothly but my game runs with nearby 20pfs but it really slow and dull...
View ArticleWhich is best network for MMORPG?
hi, we are developing a mmorpg with a small team. There are 2 structures we can create on the server side for managing clients and processing packages. I wonder what structure is better. I would be...
View ArticleAngelScript crash using disposed script function that was loaded from bytecode
This was driving me insane that Angelscript sometimes ends up with corrupted functions after module cleanup and this took me a while to get around and debug properly.There seem to be multiple things...
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