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Making a game for Jacksepticeye

Hello, I really need your help. My favourite youtuber 'Jacksepticeye' has requested for someone to make a game based on 'Siren Head' and I need help making a full blown game of 'Siren Head' I need a...

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How did Super Mario RPG pull off 3D movement?

I work in 2D and would like to try a game with 3D movement like in Super Mario RPG: Legend of the Seven Stars. You can probably recall that game had an isometric view and Mario could jump up and onto...

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Which good VAT software offers a free trial for the UAE?

The Value Added Tax - VAT is a consumption tax which is added mainly to the goods and services bought and sold. It is mainly seen in the European countries. There are approximately 160 countries which...

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Best ways to manage/unite a team working disparately

Hey there. I'm on a largish scrum team of talented developers who all work on varied topics across the game. This tends to grow our story count and makes sprints a real challenge to track. These...

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Ray Tracing

Anyone here done ray tracing? I`m just starting on this path and I think I understand the basics (casting rays from a point towards the space contained between the four corners of a rectangle ) If...

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Efficient SSBO Data Streaming

I’m upgrading my OpenGL engine to work in larger batches. For dynamic object instanced rendering, I upload “packed” (32 byte) individual transform data through SSBO. I then run a shader to unpack the...

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Project Escapes(Day 2)

Hi There,Second day of this project is complete. We added tree's that spawn in random location and with a random layout.And we added the ability to remove and create new blocks. 

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Dev Diary #117 - Last Week, In Summary 15

Hello and welcome to this weeks Dev Diary, the short version and a tad more info about SEO concerns that I found out.Last week went along with the following topics;Searching for the best way to use CSS...

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Replay video generation

Hello, we are currently using mp4 and ffmpeg to generate replays, but there is one big downside - if the game crashes, the replay is corrupted. Do you know video format, which allows runtime generation...

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My Game Engine Development - new video

@fleabay Hey, Yes I'm using bullet, the moving platforms and moving thins over them is handled manually. firstly the platforms doesn't moves based on velocity, each simulation step I literally change...

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Valkyrie open-source cross-platform engine

Valkyrie is a 2D side-scrolling game engine written in C# using the Xamarin cross-platform framework. 1 common code base can be compiled to native assemblies for iOS, Android and Universal Windows...

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Creating a navigation mesh 2D

I'm trying to create (implement) a navigation system… I want to be able to place various rectangular polygons (not rotated) and make a unique shape out of them (union). I'm having trouble though coming...

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VAO Binding Confusion

I'm learning to use opengl and things have been going well for the last week. But I ran into an issue when trying to render both 2d and 3d objects using batch rendering. What i've read about vao's is...

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Yet another graphic engine

Hello everybody! I decided to write a graphics engine, the killer of Unity and Unreal. If anyone interested and have free time, join. High-level render is based on low-level OpenGL 4.5 and DirectX 11....

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How to keep network traffic down?

Hello everyoneI have created a ASP.NET server with a RESTful API to store Unity transforms in an SQL database.It is possible for different clients to sync data (transforms) with each other.The problem...

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Controls overhaul and Squad possession

Sometimes development doesn't yield a screen shot because it's behind the scenes. This is mostly one of those cases. The entire human input system was overhauled to be far more flexible and support...

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Madrun

Good afternoon, we want to bring to your attention the project of our friends:)Steam Page: https://store.steampowered.com/app/1266980/Madrun/Race against up to 7 other players online and create...

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Looking for artist for Island Designs for Cartoon/Adventure 3D platformer.

 Best artist.My name is Fred and i am the Lead Game Designer of Project "Flower Boy". I am writing you from within a highly motivated and energetic development team of 3 people (OMG) and we are...

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Point Light shadow map using a single 2D texture

Hi all,I'm trying to make shadow maps for point lights and I want to use just a single 2D texture for storing the shadow maps for all of the 6 faces (as I render it with 6 90 deg cameras).However I...

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Klaus

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