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Blu vs the World

"Blu got killed against Wöhlrajh, his sworn enemy. He landed in a strange place where he has to kill everybody to get back on Earth and take his revenge."Yeah I know, my speech sucks… Soon a proto...

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Demo update! Version 0.3.0: Crafting, save system, item storage

: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/1097560/announcements/detail/2699284862748478283]here[/url].Read more

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Demo update! Version 0.3.0: Crafting, save system, item storage

The demo is still not representative of the final version and severely lacks content, but it will take a few more months to fix that, and I don't want to have large gaps between demo updates.The big...

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DirectX produces TDR under Intel when reusing command queue

I'm currently working on a directx rendering environment and encounter undefined behaviour under Intel cards. I'm currently using trivial synchronization, so that the CPU always waits for the GPU to...

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DirectX 11: Enable Depth Buffer View hides all geometry

I'm adding support for dx11 and I ran into some issues. It renders fine without a depth buffer view, but when I attach it, my triangle gets hidden and I see only a blank screen. In the debugger, the...

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The Fire of Ardor - Getting closer to 1.0

Getting closer to 1.0 Hi everyone,it's been a while since the last update. Last time I talked about integrating new features that were suggested by the beta testers. There were only few open points...

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GDC 2020 Virtual Talks and Awards Scheduled this Week - free Livestream

Game Developers Conference organizers invite everyone to watch the livestreams of the awards and some of the talks planned for GDC 2020 this coming week.You can find the schedule on the GDC 2020...

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Looking for a Programmer MMO GAME.

Hi I'm looking for a programmer with experience in MMO Networking to modify a private server codebase to better suit my needs, contact me to work out time and payment.-The game is Conquer Online 2, we...

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Props, part 1

Welcome back followers to Making Valkyrie. I've got a lot to go over, so much that I'm actually going to have to split this up into 2 parts. I am as we speak stuck on a classic 90/90 situation – 90% of...

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Valkyrie open-source cross-platform engine

Valkyrie is a 2D side-scrolling game engine written in C# using the Xamarin cross-platform framework. 1 common code base can be compiled to native assemblies for iOS, Android and Universal Windows...

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Feedback on latest changes

Here's some feedback for the latest changed and some things I've noticed with the current user experience when visiting.1. Last poster avatarsI do not like how threads currently show the avatar of the...

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Developing text-based browser game

Hello,Few years ago i started to develop a browser based game, but i never finished because i make it only when i had time and it was just for fun and practice until i learn more. That was around 6-7...

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End of the world

This isn`t coronavirus related. I`m not a native English speaker but I`m trying to cope with it as much as I can.So do you think we have reached the end of times?I think we did. I think we`ve reached...

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Math problem with circular image (radians, not evenly spaced?)

Hi!I have a function (see below) where float2 is a simple class holding a x and y float. I use the function to draw a circular image:This is drawn with the variable “progress” at value 0.1 (the dark...

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Chess Programming Part I: Getting Started

This is the first article in a six-part series about programming computers to play chess, and by extension other similar strategy games of perfect information. Chess has been described as the...

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Switch and Button Sound Effects Released - Bluezone Corporation

'Switch and Button Sound Effects' from Bluezone Corporation is a collection of carefully designed buttons and clicks. All sounds were recorded using various sources and layered to give you ready-to-use...

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2D Animation

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Ready, Set, Go!

Welcome!  Looking forward to hearing more about your game! 🙂

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Dev Diary #111 - Last Week, In Summary 10

Hello and welcome to the 63rd dev diary, the short version!Last week went by along the following topics;Web-designing - made a sales page for Civilization IV 25th Anniversary Edition to help fund the...

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DirectX 12 : Weird error on Compute shader execution...

I just implementaed a compute shader to render a 3d texture volume using directx 12 … and i am getting this weird error… cant seem to figure the error type and all… googling not help full…. this occur...

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