2D engine design/architecture: model transformations
Hello! I'm working on this hobby little 2D engine in JavaScript because I want to learn how all this things are implemented and architectured in general. Internet is full of resources but most things...
View ArticleIs it necessary to add name filters to in-game text editors (for games...
Words that would be considered “bad” words are passed around quite frequently in the online community, and I want my game to be a family-friendly online community platformer game. So should I program...
View ArticleHow To Mix an Orchestra
@font-face{font-family:'Roboto';font-style:italic;font-weight:400;src:local('Roboto...
View ArticleHow to Play a Game Like a Game Developer
Play Like a Game Designer - Blog of Alconost Inc. - Medium=o&&o!doctype>
View ArticleHow to Stop the Spread of Overdraw (Before It Kills Your Game)
There is a single thing that has killed the GPU performance of thousands of mobile games: the famous Unity Overdraw. Do you know what overdraw is and what is doing to you?Don't let overdraw ruin your...
View ArticleDid the Nintendo DS have a GPU?
I am somewhat confused at the moment because the wiki states that the DS doesn't have a GPU however I've read on some forums that it has one. Also the CPU (ARM946E-S) data-sheet doesn't mention...
View ArticleJoin our Closed Beta, there are only 10 places left!
Second round of Five Nations Closed Beta is announced!We've got 10 empty slots for the second round of the CLOSED BETA. Head to http://fivenations-closed-beta.webellionlimited.com to join until all the...
View ArticleDevblog #1
Welcome to my first devblog!I'll start with an explanation of my game, The Universal Scale:In The Universal Scale, you are a scientist aboard a new science vessel which can change it's size. You can...
View ArticleA simple way to generate limitless terrain in real time, in plain...
This article explains in some detail how I generate terrain in The Forest (www.myforest.uk) as the player moves around. I discovered the techniques around 1980 when making games for a TRS-80 with only...
View ArticleLack of artifacts
Hello.There is a simple c ++ program that draws textured cubes. Using opengl (with related libraries).The output is 2 layers of 12 cubes (each layer with its own texture). Layers are drawn in 2...
View ArticlePodcast Game Consultant New Website
Reinout is a strategic and corporate advisor in the games industry. Every Sunday, he is hosting his own podcast show for and about the gaming industry. Topics such as game news, startup in gaming,...
View ArticleWhat should I create First?
Hi This is going to be an awkward and confusing topic for most of you but here it is:I am a software Engineering student in 6th semester, and when it comes to games i have been playing them since 1st...
View ArticleElite Game Music Collection released on the Unity Asset Store!
The Most High-End Game Music Collection Ever - AAA Quality Guaranteed!The Indie Devs Nation is now very pleased to announce the release of the Elite Game Music Collection on the Unity Asset Store. With...
View ArticleFallNation
FallNation is a free-roaming army based RPG adventure mixing a Worldmap stage and FPS battlefield with Real Time Tactics in the middle of an apocalyptic environment where the future of the mankind...
View ArticlePrinciples of Iterative Game Development
this principles are understanable. You did well.Link cloaking is the process of making your affiliate link shorter and visually appealing to visitors.
View ArticleACotGK: Baddo Camp
The Accursed Crown of the Giant King is an old school role-playing game, single player, party based. It will be released in 2020 for Windows, Mac, and iOS. ACotGK is by Merry Prankster Games, and you...
View ArticleHow do game servers work in production?
I would like to know how matchmaking in fps games is done. Is there a main server which has has the list of all the other logic handling servers? I don't think this is the case cos it will increase the...
View ArticleACotGK: Baddo Camp
As usual, the video link didn't import, so here it is:https://youtu.be/CjLupyjqDHY
View ArticleTrouble getting normals of line segments in 2D
I'm having trouble getting normals (red) from line segments (blue). So far I have all of the normals, but half of them are pointing in the opposite direction.The code to get the normal is at:...
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