How to load the AAudio API for Android using ndk
I would like to know how to load the AAudio API using ndk, I tried some links: https://developer.android.com/ndk/reference/group/audiohttps://developer.android.com/ndk/guides/audio/aaudio/aaudio but...
View ArticleSaturated Outer Space | S.O.S. | Reveal Teaser (Moon Pig)
Do not forget to follow the link to the page on Steam and add the game to wishlist!https://store.steampowered.com/app/1054080/Saturated_Outer_Space/
View ArticleLooking to hear from Tools/Engine programming people
After a lot of work, I have been offered a job at a game company as a programmer. However, they want me to decide whether I want to work with the game development team or the engine/tools programming...
View Article[iOS][Android] Overplay - games made from real videos - Feedback request
Hello game enthusiasts, You are looking for something new? Something with a unique concept? Then stop searching - we have what you want! Don’t miss the chance to be one of the first players in our BETA...
View ArticleWhy Should You Listen to Gaming Podcasts?
Podcasts provide a good insight into different topics. It helps a person to understand deep-rooted topics in simple words without much research. Listener of a podcast might agree or disagree with the...
View ArticleTales of Alternia (DEMO)
Tez wakes after a month in a coma, with no idea who he is or where he is. He must travel Alternia meeting new allies and dangerous enemies to recover his lost memories. In an adventure that has the...
View ArticlePaint Can Maker 9001
Simple Game where you match coloured paint to bucket.More Info here:https://www.youtube.com/channel/UCYjpPVPTUcRbds6vqrZrLkQ?view_as=subscriber
View ArticleGameji - Create games on the go
Gameji is not just a game editor, it's your best app to easily create fun, simple, interactive games and stories for everyone, everywhere. Create a new game or customize an existing one, and share it...
View ArticleQuestions about technical details of brick-based building game
In 2015 TT Games maked Lego Worlds - open world game voxel-like game. It runs on 2012 year laptop without lags in 720p.So, here the questions.Your assumption.1. How they store that amount of data?2....
View ArticleSteamworksAPI achievements only appear after game close, and not during the...
I have used Steamworks to implement achievements in my Unity game.It works, but for some kind of a reason the achievements only appear after you close the game.I mean the little notify pop up in the...
View ArticleFix the new editor forums handling of copy/paste code
Ok, so ever since the new forum reskin I have my gosh darn nightmares just trying to make simple posts. I'm on PC, Firefox, Windows 10, German System/Layout.Main problem is “copying & inserting"...
View ArticleWobbly Dot
Wobbly Dot is an arcade browser game, where you'll need quick reflexes to navigate through dangerous mazes. Much like my previous game Dodge This, it features an abstract theme and a hyper-casual one...
View ArticleWhat is all the benefits of having static mesh and animated mesh and not just...
Hi!What are the benefits of having static mesh and animated mesh and not just model?The only difference I see is to have all meshes combined to one mesh and then it's only draw calls by materials.Also,...
View ArticleProblems sending data to HLSL Shader
Hi Guys,I have been scratching my head trying to figure this one out for hours.I have a shader which is working fine when I send World, View, and Projection matrices to it and everything is rendering...
View ArticleSmoothing out Network Corrections
Hey,I've been working on a physics-based player in PhysX and right now I'm trying to get networking to work. Right now I send input to the server and simulate physics locally. Then every 100ms the...
View ArticleVirus Control
Virus Control is a single screen indirect control strategy-action about immunity fighting a virus.Units are built and move on their own, you choose which one to build now. Units are...
View ArticleNightRose Dev Blog #8
Hey everyone! This is my 8th dev blog. Today, I'll be going over the new feature I'm adding to my battle system. Let's get started!So, as those of you who have read my previous dev blogs will know,...
View ArticleMultiplayer almost in parity with single player!
The Multiplayer has expanded a great deal. While building buildings might be nothing new, what you are seeing in the screen shot is the AI building buildings during multiplayer! As the title says, it...
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